Transcript
In this chapter you learned to track what
the user of a computer program is doing, like pressing the keys or moving the
mouse. You built a program that draws something to the location of the mouse.
You learned to use system variables that keep track of some things automatically.
Some system variables like mou seX and mouseY are integer-variables and some
are always either true or false, those are called boolean-variables. You
also learn to print the values of the variables using the println-command in
the end of this chapter you learn to work with images. You also learned some
basic logic to check if your character and some other objects are in the same
location. If you think about a game for example it would be great to add more
objects to the canvas simultaneously. That's what you learn next and then
you'll do the final project of this whole basics module. Happy hacking!