Target group: highschool / upper secondary Applied subjects: mathematics (algorithmic thinking, geometry, trigonometry), visual arts (media and computer arts), IT Group size: 10-25 Length: 38 h (normal course), 15-25 h (intensive course)
The challenges were fun, I had to put myself to a test and let nothing but my imagination restrict me.
- Student, Gymnasiet Lärkan highschool
Visual arts and programming with Processing
Interactive animation, computer graphics and games Generative art Mathematical problem-solving
Processing is an open source coding platform, which has become increasingly popular among media artists and visual designers. The syntax is easy to adopt and interesting graphics can be created in no time. After learning the basics of coding forms an colors, the students move on to creating animations and interaction. They also get acquainted with generative art through examples and exercises: programming allows an animation transform and progress autonomously over time, following the internal logic of the code.